Rochester Tennis League

League rules


Session I runs for 7 weeks. Players are divided to levels/divisions according to their past results. At the end of the session, top two players from each division move up a level, and bottom two drop a level down. If two players end up with same number of points their head to head match decides who is ahead. If they had a tie or DNP, total game differential in all 7 matches will decide who is ahead. If differential is equal , then whoever won more games in all 7 matches is ahead. If 3 players have the same number of points then all matches between these 3 will decide who is ahead. We count all points won in three matches these 3 players played against each other including half points awarded for winning a set in 1-2 defeat. If they all won one match and lost the other then game differential from all 7 matches will decide, just like explained above.


Session II runs for 7 weeks Players are split in divisions according to their session I results. Each division has 8 players. Session II has a round robin format . Standings after 7 weeks of league play are final for this session and they are used to set up brackets for session III (fall tournament).

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Session III has a tournament format with consolation rounds included. So all players play one match a week for 5 weeks. Brackets are set according to final standings from session II . At the end of session III all players are ranked from first place to last and these standings are used to set up divisions for the following year. Depending on the turnout players are usually splt in two brackets , top 32 seeds form Level I, and bottom 32 level II. ____________________________________________________________________________________________________________________________________________________________________________


Matches are played to win in three sets with an option for players to agree to stop playing at 1-1 and call it a tie. So possible scores will be:

2-0 (winner gets 3 points, loser gets 0 points)

2-1 (winner gets 3 points, loser gets 0.5 points )

1-1 (each player gets 1 point) both players must agree to stop playing at 1-1

DNP (match not completed on time, both players get 0.5 points deducted from their total

DNP (FTR) (DNP failure to report, players failed to report score, both players lose 0.5 points)

FORFEIT (Player that forfeits gets 0 points his opponent 3 points match recorder 6-0,6-0)

If set score is 6-6 players play a tie break (first to win 7 points with two points differential)

If the third set score is 6-6 players play a tie break unless they both decide to play to win by two games (for example 8-6,9-7 etc). The league encourages players to play a full third set, but in special situations a 10 point tiebreaker (instead of a full 3rd set) is allowed if both players agree to it. This exception is only to be used in special situations for example when a match goes too long and players don't think they can finish before it gets dark.

If at least one player wants to play a full set, a full 3rd set is to be played.



Matches are played on local public courts with free access or anywhere else two players agree on. Each player needs to bring a can of unused balls, racket spin is done before the match to determine who provides the balls for that match. RTL doesn't own, claim or reserve any courts for our matches.


Running late?

Players should be punctual and show up at agreed time. If your opponent is more then 15 minutes late you can take off and record a forfeit win. No shows are strongly discouraged and multiple instances of not showing up may lead to suspension from the league.



RTL participants are scheduled to play one match every week. They have 7 days to get in touch with their opponents, arrange time and location of the match , complete their match and report result to their designated league organizer. Scores need to be emailed to your scorekeepers by each Monday night (normally winners reports the score). . Each player is allowed one extension per a session to play previous week's match on a Tuesday . They need to request an extension before Monday night deadline. Deadlines are enforced without exceptions and players are not allowed to postpone their matches aside from taking previously described one day extension.

Incomplete matches are recorded as DNP (did not play) , and both players have a half of a point deducted from their totals. We hope the players themselves, in the spirit of fair play, will forfeit their matches when they are not available . Forfeit scores are recorded as 6-0,6-0 and player that forfeits does not lose 0.5 point as they would if a match is recorded as DNP. Everyone is welcome to play ahead of the schedule , especially if they know they will be gone the week when their match was scheduled. We ask players to email scores right after completing matches .

The league manager reserves the right to remove a player that doesn't show enough commitment to the schedule and the league rules. This would have to be an extreme case where a player shows lack of communication , doesn't show up for scheduled matches , or misses too many matches without an explanation.

We try our best to inform new players about the rules and necessary commitment needed to be part of this competition. So if someone joins us , and doesn't show enough commitment and respect to the league, the league manager will have to intervene and possibly take them out of the competition.

We try to advise players not to sign up if they are not sure they can keep up with the schedule. We have other opportunities for players who want to play occasionally and without obligations to keep up with the deadlines. Since 2015 season we have a so called casual group that gathers players interested in occasional unofficial matches. . Our scheduling system works great if there is a good and timely communication between players.